Deadwood: The Forgotten Curse

Created by Steamroller Studios

Deadwood: The Forgotten Curse
Kickstarter 1024x768
2,345 backers pledged $102,230.00 on Kickstarter

Deadwood: The Forgotten Curse is an action/adventure game with a unique survival twist.

Raised in Kickstarter
$102,230.00 / 2,345 backers
Raised in BackerKit
$5,095.00 / 2,312 backers

Latest Updates from Our Project:

Heeeeeey!!! It's TWITCH TUESDAY AGAIN!!!
5 days ago – Wed, Mar 14, 2018 at 12:36:53 AM

Yo!!! It's going down today on Twitch as we play the latest build with Lee, our Community Manager and Bob the Main Man along with a possibly third member of the Deadwood crew! Join us here at 3pm EST time. Feel free to leave comments and ask questions as we play and test it out! 

Twitch Stream is Live!
about 1 month ago – Tue, Feb 13, 2018 at 08:00:37 PM

 Our new and improved Twitch stream is live right now! Jump on in and ask us questions. We don't want to spam you guys with a Kickstarter update every time we do a stream, so don't forget to follow us on Facebook and Twitter to stay in the know!

Getting back on track!
about 1 month ago – Mon, Feb 05, 2018 at 08:52:05 PM

Hey Woodlings!


We hope you all had a great holiday season and are doing your best to avoid the flu season. We wanted to take a few minutes to give you our annual beginning of the year "State of Deadwood" We have lots to talk about, so let's dig in!

Meet the new Deadwood Community Manager!

For a long time now we've been in dire need of a community manager. Nothing is as important to us as our community. However, self financing a game of this scope means that we usually have to hire more programmers or artists. Sadly this means that we've just plain dropped the ball when it comes to communicating with the Deadwood crowd. That's all changing now as we officially introduce you to our brand spanking new community manager.... Lee Gordon! He will be out there in the field, engaging with all of you. Sharing new info, answering questions, fielding complaints, the whole nine yards. We can't wait for you to get to know him, and also, for you to be able to see behind the scenes of Deadwood in a way we just haven't been able to do until now.

Famed Bioware Game Designer

A few months back, the amazing Mike Laidlaw Decided to move on from Bioware after 17 years. While this was sad news for fans of the many games he's worked on (Dragon Age, Mass Effect, Jade Empire) It turned out to be great news for Deadwood supporters. We're proud to say that we were the first team to work with him after his departure. Mike dug into Deadwood and gave us some AMAZING feedback. While his time with us was relatively short, his presence will be felt all the way till the end of production. Some of his designs and suggestions we will be sharing in the near future. We can't wait to work with him again as we are constantly pushing ourselves to make Deadwood the best game it can be!

Deadwood Team (slight) Move


 In an effort to increase creativity and productivity we thought it would be a good idea to stick all of us Deadwood developers in the same room. Up until now the Deadwood team has been spread throughout the entire Steamroller family. While it was fun to hob nob with the people on our team that work on the likes of Fortnite, Tomb Raider, and Dauntless. We've been having a blast in our new space. Plus we have the pinball machine in here.

New Format for Twitch


 One of the first things our community manager will be taking over is our weekly Twitch stream. In the past we've all just kind of taken turns streaming what we're working on. But with the new format, we'll be doing a more interview style and digging into the game a bit more. Translation, it should be MUCH more entertaining. We'll be launching our first stream in this format on February 13th from 3-4 pm EST. Don't forget to follow us on Twitter or Facebook so we can let you know when the stream starts. See you there!

Moving from Pre-Alpha to Alpha

We hope you all got a chance to play our Pre-Alpha we released last October. We've gotten some amazing feedback. Now we can finally say that we are officially moving from Pre-Alpha into Alpha. What does this mean? Basically we are entering the stage of the game were things start getting locked down. This means that we will have all the games features officially in the game. And it will just be a matter of polishing what we have and not throwing new ideas into the mix. Exciting times indeed!

February Contest


As a small way of giving back to our community we're throwing a little contest this month. Hopefully the first of many. This month to keep it simple, all you have to do to enter is visit this thread on our Deadwood Discourse page. While you're there, feel free to visit other threads and ask questions. 

That's it for now. We have much more coming down the pipe so make sure you're following our new Facebook page so you can stay up to date with all the action!

Rollin Out!

Steamroller Team

Pre-Alpha is out!
5 months ago – Thu, Oct 26, 2017 at 07:00:32 PM

Great news! We're proud to announce that we are officially sending out steam codes for our pre-alpha build of Deadwood: The Forgotten Curse. YAY! 

Check your inboxes for an email from Backerkit. If you don't have one already, expect to see one pop in over the next 24 hours or so. If you have any issues, don't hesitate to reach out. 

Also, please remember that this is VERY much a PRE-alpha. This means that it's a bit rough around the edges. Expect issues with bugs, balance, temp art/sound, etc. Having said that, we're very excited to have our most faithful supporters get a spin behind the wheel of the game in it's current state. We'd love to hear any feedback you may have.  The best way for that to happen is by visiting this thread on our discuss forums.

Thanks so much for your support, we can't wait to share even more with you over the next few months.

August Update
7 months ago – Wed, Aug 23, 2017 at 11:37:44 PM

Hey everyone!

Just a quick update this month. We're working hard on getting you all a pre-alpha demo in your hands for next months update. So be on the lookout for that in the next few weeks. Let's get into it...

New Deadwood Logo!

As the game has become more fun and cartoony, it's became important to us that the logo reflect that. Our friend Jared Mirabile from Syeda made us something that we feel marries the style of game we're making much better. Enjoy!

GAAM and Orlando IX showings

Over the last couple of weeks we got the chance to show off Deadwood to some of the locals at GAAM in Jacksonville and Orlando IX at... you guessed it... Orlando. It was great getting feedback and we're working in a lot of that into the upcoming demo.

Pre-Alpha Demo

Check out this video to see a sample of what you can expect in the upcoming demo. This video is exclusive to our Kickstarter backers. We can't wait for you to play it and are currently doing all the things that need to be done when prepping a demo like this to be released into the wild and not a controlled environment. The plan will be to release on Steam and to do updates over the coming months as we enter a proper Alpha stage. Getting feedback from you all as we go :)



Last Tuesday we fired the Twitch channel back up after a couple weeks off. We'll be continuing to stream the new Deadwood demo every Tuesday until next months update and the demo come out. We hope you'll come check it out!


That's it for now! We'll see you again in a few weeks!